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1. Joysticks!! - in EVE General Discussion [original thread]
To all the whiners complaining that 'OMG IT GONNA CHANGE MY GAME AND MAKE ME SUCK' -- It WON'T change the game you play. Chances are u will ONLY Notice this if you FLY one. The ships that they want to give Joystick control to are SMALLER than figh...
- by Atma Darkwolf - at 2007.07.04 00:29:00
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2. Eve becoming unplayable - in Issues, Workarounds & Localization [original thread]
same, but not in the named systems. I have expeienced the lag in Jel, Dodixie, pator, Alakgur, but strangly, not rens. The problem MUST be addressed... as it is now you propaly have 10k petitions for ship replacements(because the problem we all f...
- by Atma Darkwolf - at 2006.10.16 19:18:00
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3. Vulture/Nighthawk Targeting Range Question - in Ships and Modules [original thread]
heh... not helping the thread at all here, but it's SO nice to see a CRAPPY missle boat for once. YAY.. Too bad they WILL fix it.. everyone knows CCP luvs them missles, and anything capable of firing them should destroy anything that can't.
- by Atma Darkwolf - at 2006.07.15 16:10:00
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4. Absolution Setups - in Ships and Modules [original thread]
Just thought I'd throw my setup here, not really pvp ready, but does GREAT in pve(lv 4 missions all tanked, only 1 needed a warp-out) 1 med nos(diminishing or faction)--Replace with launchers if u want, find that it makes things go down faster, n...
- by Atma Darkwolf - at 2006.06.27 12:48:00
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5. Not enough skill to undock with structure damage!?!?! - in EVE General Discussion [original thread]
um..question: lets say someone gets to 1% struct, and is in a gang with all the gang skills affecting him... then he is booted from the gang but is still in space.. will he implode?
- by Atma Darkwolf - at 2006.06.25 16:15:00
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6. Highest bounties? - in EVE General Discussion [original thread]
what is the highest bounty now, on belt rats in o.o, and non named/officer spawns?
- by Atma Darkwolf - at 2006.06.25 13:57:00
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7. What the heck is with missions now? - in EVE General Discussion [original thread]
just found it VERY odd that lv 3's are harder thn lv 4's.. and that u got 40 min or less to do some of the harder lv 3's (which are bugged now?) BTW I do like the new retribution mish.. old was really weak
- by Atma Darkwolf - at 2006.06.21 06:09:00
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8. What the heck is with missions now? - in EVE General Discussion [original thread]
I dont know what u did CCP but somemissions are just crazy now... I mean portal to war was hard before(the 2nd one) but u beefed up the guys right near the gate(and moved the frig group CLOSER) but removed the amar ships? why? made the easier par...
- by Atma Darkwolf - at 2006.06.21 05:11:00
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9. Who got more accounts? - in EVE General Discussion [original thread]
no.. cuz I can live in my mom's basement, be fat, with glasses, and be a total loser WITHOUT having so many accounts.. so there.
- by Atma Darkwolf - at 2006.06.19 01:00:00
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10. Standings "indicator" on local players list please? - in EVE General Discussion [original thread]
should simply be a readout showing # of pods in system(including pods INSIDE ships, since pods have a unique power sig, etc, and are equiped with long ranged communication devices that are able to send all the info a brain can hold accross many ma...
- by Atma Darkwolf - at 2006.06.19 00:46:00
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11. Who got more accounts? - in EVE General Discussion [original thread]
Oh my F__king god.. after reading this thread I am 1: Afraid to invite ANYONE to my corp since they could be an alt with 50+ possible mains... can't trust ANYONE 2: Really think you ALL need some help.. step back and play the game from 1 accout/1...
- by Atma Darkwolf - at 2006.06.19 00:39:00
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12. Eve-Junk mail??? Why we cant control our own Eve Mail? - in EVE General Discussion [original thread]
I know for a fact that if someone mails you, and if you right click - block the recived mail, it deletes ALL mail from that sender, and u will never recive another peice of mail from them... Found out the hard way.. took me a while to UNBLOCK a ...
- by Atma Darkwolf - at 2006.06.13 18:15:00
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13. 8 new regions, could we have a new setting? - in Player Features and Ideas Discussion [original thread]
ya know.. a ****ty little game called starport had that, and it was one of the most fun games i have ever played. Yea.. if u wanted to gaurntee you stayed alive, you had to have enough money to pay the hourly rate at a station or in 'safespace' ...
- by Atma Darkwolf - at 2006.05.25 09:27:00
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14. R&D -- why material efficiency labs are so scarce? - in Science and Industry [original thread]
oops..above was me with a deleted char.. lol
- by Atma Darkwolf - at 2006.05.24 13:10:00
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15. R&D -- why material efficiency labs are so scarce? - in Science and Industry [original thread]
I am just wondering why there are so few Material efficency labs avalible.. found plenty of time and copy ones, butthe few ME labs are full, and most are running for 30+ days. Just got into the whole R&D thing so am quite new to this section of t...
- by Atma Darkwolf - at 2006.05.24 11:52:00
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16. Ship specialization skills - in Player Features and Ideas Discussion [original thread]
Not to stomp all over your idea, but we already have these in teh form of engineering, electronics, weapon upgrades, and advanced weapon upgrades(as well as others I can't think of right now) Truth be told, maybe a another skill that covers the c...
- by Atma Darkwolf - at 2006.05.21 14:51:00
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17. For All Those 'Profanity Nazis' - in Player Features and Ideas Discussion [original thread]
lol..think thats bad, u should check out RO's profanity filter... it blocks (and bans if u say it too often) words like Japan, china, earth, noob, newb, etc (more than half of the words blocked are harmless words) It also blocks words that happe...
- by Atma Darkwolf - at 2006.05.21 03:09:00
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18. Make charisma usfull -- GIVE US CREWS... - in Player Features and Ideas Discussion [original thread]
nah. a ship without a crew would be as it is now, adn a ship with a fully trained/loyal and one with high morale, would onyl be at best, 25% or so more effective. U don't want to totaly focus on the crew, and make the whole pod idea go away(remem...
- by Atma Darkwolf - at 2006.05.21 03:03:00
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19. Make charisma usfull -- GIVE US CREWS... - in Player Features and Ideas Discussion [original thread]
Originally by: Ascelot Seems a good idea so long as one thing. They never get to know about my previous crews ROFL cuz if they did, none of us would beable to hire anyone but those already terminaly ill... be like 500k for a new g...
- by Atma Darkwolf - at 2006.05.20 13:52:00
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20. Make charisma usfull -- GIVE US CREWS... - in Player Features and Ideas Discussion [original thread]
Actualy that is a great idea. That would stop exactly what I was thinking might be the negitive response. Then each crew is 'part' of a ship.. each ship has a 4th level of slots (like your head, maybe 10 total) which u can 'install' the crew. Bu...
- by Atma Darkwolf - at 2006.05.19 06:39:00
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